Review: Apex Legends

Apex Legends hit us by storm, being suddenly released a few days ago. The game has been played over a million times in the first eight hours of release and has quickly established itself among the other famous Battle Royale games like Fortnite, PUBG, Blackout etc. Does it hold up to the others and is it different enough to give it a try and to keep players logging in? Read our review to find out.

Apex Legends is set in the Titanfall universe and it does a good job to make players aware. The game has a beautiful map with Horizon: Zero Dawn-style buildings being overtaken by nature. The map gets smaller in true Battle Royal fashion with a force field barrier and the last team that survives wins. What’s the difference with other Battle Royale games you ask? Almost everything is the answer.

startscreen.jpg

Instead of conquering the battlefield alone, players always squad up in groups of three. The first really interesting element the game uses is the fact that there are Overwatch-like classes to choose from before the game starts. At the moment there are eight so-called legends to choose from, divided in classes like Tank, Support and Assault. Every Legend has two normal abilities (like having a grappling hook) and an ultimate ability which recharges throughout the match. An example of this ultimate ability is being able to call in a Mortar Strike on a location of your choosing.

These Legends splice up the matches and give way to a lot, and we mean a lot of cosmetics. Apex Legends is free to play, which means most of its earnings are based on its micro-transactions. There are plenty of skins and lootboxes to get them with, but we feel like most don’t feel very well made. There are some skins that really change the way your weapon looks for example, but most are just simple pallet swaps. We would like to see an improvement to be made here. There are also two Legends that have been put behind a pay wall and that is something we don’t like seeing at all.

map.jpg

Now comes the good and the bad. Apex Legends is one of the most fun Battle Royal games we have ever played and feels very different. The classes are fun, you can easily communicate with your team via a ping system and the map feels very versatile. Not to mention the great inventory system that’s in place. There are also some negatives though that we would like to see being worked on in the future. The time to kill can be a little too long sometimes, with sniper rifles not doing enough damage with headshots and gunfights being very long thanks to a plethora of healing items. Gun drops are a little too rare, making finding a weapon a struggle at the start of most matches. We also often had a problem connecting to the lobby after a match, but that’s something that can be easily resolved.

Apex Legends has had an incredibly strong launch and we can see why. This Battle Royale game is very different from what we’re used to and feels incredibly fun to play. The map, inventory system, classes etc are all great, but there are some negatives that need to be dealt with as well. As long as we don’t see to many future Legends behind a pay wall and Respawn keeps working on these problems, Apex Legends might become a staple for Battle Royale games in the years to come.

Rating: 7.8/10

Platforms: PlayStation 4, Xbox One, PC

Developer: Respawn

Publisher: EA

Price: Free to Play

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s