Review: Assassin’s Creed Odyssey
It’s hard to believe, but it has already been about a month since we were treated with the beauty of a game, which is called Assassin’s Creed Odyssey. Nevertheless we thought it fit to write a review about Ubisoft’s newest child, seen as though it will have an epic impact on the series as a whole and brings Assassin’s Creed to the next level of storytelling.
Assassin’s Creed has an origin (pun-intended) of being a rather linear singleplayer game, but that changed when the series moved to Egypt last year with Origins. This game gave us an amazing open world to explore and tons of sidequest to experience. Ubisoft now upgraded on the open-world style of game and gave us Odyssey. Set in ancient Greece, we are given an incredibly big map to explore, filled with plenty of islands and interesting characters. Participating in the olympics, taking part in both naval and ground battles, hunting cultists and much more, we almost forgot to go through the main storyline. This can be played both as Alexios and Kassandra, which is a first for the series and we expect the character choice it to be included in the next game as well.
One point of critique we do have about the game is that quantity doesn’t always mean quality. There are plenty of sidequest that are just a little simple and lack that interesting bit of lore and storytelling which we could always count on in for example The Witcher III. This is balanced out by the more than decent main storyline and the good amount of sidequests that are worth doing. The revamped levelling and perk system also works really well and is definitely a keeper for the next installment.
Another weird choice Ubisoft made was the big level-gap in-between some of the story quests. This made it that you had to do some of the less interesting sidequests because you would simply not stand a chance on your main missions otherwise. The good part about this is that it genually gives you more of a reason to explore the magnificent world they built, but it does raise questions about the microtransactions in place. You are able to buy permanent xp boosters with real money, which very much lessens the grind of the game. This makes us feel this grind was set-up on purpose to make players with less spare time open up those wallets once again, which is a shame because Assassin’s Creed Odyssey is a very strong title overall.
To summarise, we absolutely love Assassin’s Creed Odyssey and we think that it’s a shame that a lot of people will not be able to experience it because of the giant shadow looming over it called “Red Dead Redemption II”. Leaving out the microtransactions and the flatness of some of the sidequests, Ubisoft has given us a genually great game with a beautiful world and interesting storyline. We can’t wait to see where the series goes next in what will probably be 2020.
Platforms: Xbox One, PlayStation 4, PC, Nintendo Switch
Developer: Bethesda Softworks
Publisher: Ubisoft Quebec, Montreal and Pune